AI Insights · Timothy · September 2022
Top 5 First Person Games on iOS in Oman Q3 2022
A look into the performance of the top 5 first-person games on iOS in Oman during Q3 2022, including trends in weekly downloads, revenue, and active users.
The third quarter of 2022 saw dynamic trends in the performance of the top five first-person games on iOS in Oman, according to data from Sensor Tower. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, starting at around $2.4K at the end of June and dipping to approximately $1.1K by mid-July. The revenue rebounded to about $1.8K by the end of September. Weekly downloads saw a general decline from over 1K in late June to just above 500 by the end of the quarter. Meanwhile, weekly active users showed a downward trend from 10.4K at the start of the quarter to around 8.9K by the end of September.
Minecraft from Mojang saw its weekly revenue peak at around $649 in mid-July, before gradually declining to approximately $260 by the end of September. Downloads remained relatively stable, hovering around 85-100 per week until a drop to 45-59 in September. Active users fluctuated slightly but remained steady, ranging between 6.3K and 6.6K throughout the quarter.
Sniper 3D: Gun Shooting Games showed varied revenue trends, peaking at around $521 in mid-August and stabilizing around $401 by the end of September. Weekly downloads were fairly consistent, averaging between 430 and 620, with a slight decline towards the end of the quarter. Active users saw a gradual decrease from about 4.2K in late June to 2.8K by the end of September.
Obey Me! - Anime Otome Sim - had the most notable revenue increase, from $103 in mid-July to a peak of $767 in late August, before tapering off to about $183 by the end of September. Downloads were negligible throughout the quarter.
Finally, Blackjack 21: Blackjackist demonstrated varied revenue, starting at $216 in late June, peaking at $404 in early September, and ending the quarter at approximately $109. Downloads remained minimal, with only a few instances of activity recorded.
For more detailed insights and data, visit Sensor Tower.